The largest town in the Nentir Vale, the rebuilt Fallcrest stands amid the Moon Hills at the falls of the Nentir River. Here travellers and traders using the old King’s Road that runs north and south, the dwarven Trade Road from the east, and the river all meet. The surrounding ridges shelter several small valleys where farmers and woodsfolk live; few are more than six or seven miles from the town. In general the people outside Fallcrest’s walls earn their living by farming or keeping livestock, and the people inside the walls are artisans, labourers or merchants. People with no other prospects can make a hard living as porters, carrying cargo from the Lower Quays to the Upper Quays (or vice versa).
Fallcrest is divided into two districts by a steep bluff that cuts across the town. The area north of the bluff is known locally as Hightown. This district survived the city’s fall in relatively good shape, and it was the first area resettled. To the south of the bluff lies Lowtown, which tends to be newer and poorer. In the event of a serious threat, people retreat up to Hightown – the bluff and the town walls completely ring this part of Fallcrest, making it highly defensible.
Fallcrest imports finished goods from the larger cities downriver and ironwork from the dwarf town of Hammerfast, and exports timber, leather, fruit and grain. It also trades with the nearby town of Winterhaven. The surrounding hills hold several marble quarries that once produces a good deal of stone, but the area has little demand for ornamental stone these days, and only a few stonecutters still practice their trade.